City: Mædu Hûbâ Gûchya

Mædu Hûbâ Gûchya

Mædu Hûbâ Gûchya
Example Rattu architecture.
StateWarren
ProvenceVu̹chi Bu̽su Empire
Sub ProvenceMenû Keni Kingdom
RegionUtiyàvbeg Forest
Founded1013
Community LeaderLord Tatera
Area37 km2 (14 mi2)
Average Yearly Temp20°C (68°F)
Average Elevation2748 m (9015 ft)
Average Yearly Precipitation97 cm/y (38 in/y)
Population8782
Population Density237 people per km2 (627 people per mi2)
Town AuraEnchantment
Naming
Native nameMædu Hûbâ Gûchya
Pronunciation/ˈænɑ/ /ˈhʊbɑ/
Direct Translation[small; little] [badge]
Translation[Not Yet Translated]

Mædu Hûbâ Gûchya (/ˈænɑ/ /ˈhʊbɑ/ [small; little] [badge]) is a subtropical City located in Menû Keni Kingdom, Vu̹chi Bu̽su Empire, within the Warren.

The name Mædu Hûbâ Gûchya is derived from the Goblin language, as Mædu Hûbâ Gûchya was founded by Tadarida, who was culturaly Rattu.

Climate

Mædu Hûbâ Gûchya has a yearly average temperature of 20°C (68°F), with its average temperature during the summer being a warm 29°C (84°F) and its average temperature during the winter being a cool 11°C (51°F). Mædu Hûbâ Gûchya receives an average of 97 cm/y (38 in/y) of precipitation, most of which comes in the form of rain during the spring. Mædu Hûbâ Gûchya covers an area of nearly 37 km2 (14 mi2), and an average elevation of 2748 m (9015 ft) above sea level.

Overview

Mædu Hûbâ Gûchya was founded durring the early 11th century, by Tadarida. The establishment of Mædu Hûbâ Gûchya was somewhat plagued by a lack of willing colonists, leading to Tadarida electing to pay people to resettle in Mædu Hûbâ Gûchya.

Mædu Hûbâ Gûchya was built using the conventions of Rattu durring the early 11th century. Naturaly, all settlmentss have their own look to them, and Mædu Hûbâ Gûchya is no diffrent. The city's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Mædu Hûbâ Gûchya is buildings are arranged arround a network of premissive paverstone streets which form a diagonal shaped grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The city has a fortified albit thin brick wall. The wall has most of the feeatures of a typical castle wall, just on a much smaller scale and and budget. Notably brick isn't a particuarly soild choice for resisting siege weapons. Mædu Hûbâ Gûchya's wall wouldn't hinder a proper army, but it is more than sufishent for bandits and other small marauding groups. The monster and outlaw focused fortifications have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.

Mædu Hûbâ Gûchya seems to be abandoned at first. There are people present, working their trades and going about their business like any community, it’s just they are absurdly quiet. Just as you start to think there might be trouble, you see most of them are reading. The entire city feels like a library, with those not reading remaining quite to not disturb those who have their nose in a book. The longer you remain in Mædu Hûbâ Gûchya the more you start to wonder if you’ve entered some strange open-concept University rather than a city, but you can’t quite say such with certainty.

Civic Infrastructure

Mædu Hûbâ Gûchya possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Mædu Hûbâ Gûchya has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Mædu Hûbâ Gûchya has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Mædu Hûbâ Gûchya. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Mædu Hûbâ Gûchya's parks.

Mædu Hûbâ Gûchya has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Mædu Hûbâ Gûchya.

Mædu Hûbâ Gûchya has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Mædu Hûbâ Gûchya has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Mædu Hûbâ Gûchya has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Mædu Hûbâ Gûchya has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Mædu Hûbâ Gûchya has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Mædu Hûbâ Gûchya has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Mædu Hûbâ Gûchya has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Mædu Hûbâ Gûchya's public wards, blessings, and other arcane systems.

Mædu Hûbâ Gûchya has an Scientific Academy which provides higher education in the natural sciences.

Mædu Hûbâ Gûchya possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the City. Mædu Hûbâ Gûchya's grid is powered by a direct leyline tap.

Mædu Hûbâ Gûchya possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Mædu Hûbâ Gûchya has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Mædu Hûbâ Gûchya has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Mædu Hûbâ Gûchya's natural decorations nor waterways.

Mædu Hûbâ Gûchya has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Mædu Hûbâ Gûchya has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Mædu Hûbâ Gûchya has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Two or more groups of citizens within Mædu Hûbâ Gûchya hate each other. Their neighbors or the local law have kept things from too-overt violence, but members of the groups will constantly interfere with their rivals and cause whatever misery they can get away with. This hate may spring from recent events, or it may be an inherited spite from old wrongs.

Mædu Hûbâ Gûchya's mayor's house was built using a different architectural style from the rest of the town. The style used is characterized by towering round arches, massive stone and brickwork, small windows, thick walls, and a propensity for housing art and sculpture depicting mythological scenes. The building's general shape would be a clever and ascetic combination of geometric shapes, which would be blended together by joining elements. The style's decorative features were largely internal rather than external and incorporated semicircular arches for windows, doors, and arcades; barrel or groin vaults to support the roof of the nave; massive piers and walls, with few windows, to contain the outward thrust of the vaults; side aisles with galleries above them..

In Mædu Hûbâ Gûchya there is a constant smell of overcooked presumably ethnic food.

The Shredskin near Mædu Hûbâ Gûchya are known to be more aggressive than normal.

Mædu Hûbâ Gûchya's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves ritual combat to channel Charm energies of tier 2 via throat singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 16
  • Farmers: 25
  • Farm Laborer: 48
  • Hunters: 28
  • Milk Maids: 21
  • Ranchers: 11
  • Ranch Hands: 25
  • Shepherds: 20
    • Farmland: 35479 m2
    • Cattle and Similar Creatures: 2195
    • Poultry: 26346
    • Swine: 1756
    • Sheep: 87
    • Goats: 17
    • Horses, Mounts, and Beasts of Burden: 878

Craftsmen

  • Arms and Toolmakers: 16
  • Blacksmiths: 19
  • Bookbinders: 11
  • Buckle-makers: 11
  • Cabinetmakers: 19
  • Candlemakers: 28
  • Carpenters: 28
  • Clothmakers: 25
  • Coach and Harness Makers: 9
  • Coopers: 21
  • Copper, Brass, Tin, Zinc, and Lead Workers: 12
  • Copyists: 8
  • Cutlers: 7
  • Fabricworkers: 20
  • Farrier: 47
  • Furriers: 5
  • Glassworkers: 28
  • Gunsmiths: 18
  • Harness-Makers: 8
  • Hatters: 17
  • Hosiery Workers: 6
  • Jewelers: 9
  • Leatherwrights: 21
  • Locksmiths: 8
  • Matchstick makers: 14
  • Musical Instrument Makers: 12
  • Painters, Structures and Fixtures: 11
  • Paper Workers: 13
  • Plasterers: 11
  • Pursemakers: 14
  • Roofers: 9
  • Ropemakers: 8
  • Rugmakers: 8
  • Saddlers: 17
  • Scabbardmakers: 18
  • Scalemakers: 9
  • Scientific, Surgical, and Optical Instrument Makers: 5
  • Sculptors, Structures and Fixtures: 8
  • Shoemakers: 8
  • Soap and Tallow Workers: 28
  • Tailors: 53
  • Tanners: 10
  • Upholsterers: 12
  • Watchmakers: 11
  • Weavers: 25
  • Whitesmiths: 6

Merchants

  • Adventuring Goods Retellers: 6
  • Arcana Sellers: 6
  • Beer-Sellers: 12
  • Booksellers: 13
  • Butchers: 23
  • Chandlers: 23
  • Chicken Butchers: 26
  • Entrepreneurs: 9
  • Fine Clothiers: 21
  • Fishmongers: 24
  • Florists: 5
  • Potion Sellers: 14
  • Resellers: 41
  • Spice Merchants: 11
  • Wine-sellers: 18
  • Wheelwright: 13
  • Woodsellers: 8

Service workers

  • Bakers: 38
  • Barbers: 39
  • Coachmen: 13
  • Cooks: 39
  • Doctors: 18
  • Gamekeepers: 13
  • Grooms: 7
  • Hairdressers: 31
  • Healers: 24
  • Housekeepers: 25
  • Housemaids: 51
  • House Stewards: 26
  • Inns: 8
  • Laundry maids: 17
  • Maidservants: 30
  • Nursery Maids: 17
  • Pastrycooks: 29
  • Restaurateur: 33
  • Tavern Keepers: 38

Specialized Laborer

  • Ashworkers: 11
  • Bleachers: 7
  • Chemical Workers: 5
  • Coal Heavers: 18
  • In-Town Couriers: 19
  • Long Haul Couriers: 17
  • Dockyard Workers: 16
  • Gas Workers: 4
  • Hay Merchants: 7
  • Leech Collectors: 24
  • Millers: 20
  • Miners: 20
  • Oilmen and Polishers: 13
  • Postmen: 19
  • Pure Finder: 11
  • Skinners: 26
  • Sugar Refiners: 5
  • Tosher: 13
  • Warehousemen: 32
  • Watercarriers: 20
  • Watermen, Bargemen, etc.: 26

Skilled Laborers

  • Accountants: 11
  • Alchemist: 13
  • Clerk: 18
  • Dentists: 9
  • Educators: 24
  • Engineers: 13
  • Gardeners: 8
  • Mages: 6
  • Plumbers: 9
  • Pharmacist: 10
  • Professors: 3
  • Scientists: 6
  • Wizards: 3

Civil Servants

  • Adventurers: 8
  • Bankers: 12
  • Civil Clerks: 22
  • Civic Iudex: 9
  • Consultants: 5
  • Exorcist: 19
  • Fixers: 10
  • Kami Clerk: 17
  • Landlords: 17
  • Lawyers: 10
  • Legend Keepers: 15
  • Militia Officers: 67
  • Monks, Monastic: 26
  • Monks, Civic: 28
  • Historian, Oral: 19
  • Historian, Textual: 10
  • Policemen, Sheriffs, etc.: 21
  • Priests: 33
  • Rangers: 12
  • Rat Catchers: 13
  • Scholars: 13
  • Spiritualist: 17
  • Slayers: 4
  • Storytellers: 31
  • Military Officers: 36

Cottage Industries

  • Brewers: 26
  • Comfort Services: 39
  • Enchanters: 9
  • Herbalists: 9
  • Jaminators: 25
  • Needleworkers: 31
  • Potters: 15
  • Preserve Makers: 23
  • Quilters: 12
  • Seamsters: 51
  • Spinners: 25
  • Tinker: 9
  • Weaver: 20

Artists

  • Actors: 9
  • Architects: 3
  • Bards: 13
  • Costumers: 5
  • Dancers: 10
  • Drafters: 5
  • Engravers: 7
  • Fine Furniture Carpenters: 4
  • Glaziers: 9
  • Inlayers: 8
  • Musicians: 29
  • Painters, Art: 4
  • Playwrights: 9
  • Sculptors, Art: 7
  • Wood Carvers: 27
  • Writers: 32

Produce Industries

  • Butter Churners: 32
  • Canners: 25
  • Cheesmakers: 29
  • Ice Merchants: 3
  • Millers: 17
  • Picklers: 15
  • Smokers: 10
  • Stockmakers: 9
  • Tobacconists: 12
  • Tallowmakers: 20

3245 of Mædu Hûbâ Gûchya's population work within a Foundational Occupation.

5186 of Mædu Hûbâ Gûchya's population do not work in a formal occupation, but do contribute to the local economy. 351 (4%) are noncontributers.

Points of Interest

Mædu Hûbâ Gûchya is known for its unusual rock formations.

POI

History

In time immemorial, reportedly some time during the late 2nd century a local hero by the name of spared the town from an attack. Mædu Hûbâ Gûchya created a local delicacy in 's honor which is served at festivals.

History